thinkingParticles 4.0 is the next generation rule based particle system
for 3ds Max and 3ds Max Design, offering unparalleled power to the user.
thinkingParticles in its latest incarnation, Release 4, (R4) redefines
Fluid, Rigid Body and Particle F/X simulation in a whole new way.
The advantage thinkingParticles delivers over event-based particle
systems, (which works on triggers and time dependent events) made it
the #1 choice of Unchartered Territory for creating Fluid, Rigid
Body Dynamics and Particle Effects for their movie production of
"2012." thinkingParticles was the key production tool responsible
for driving the most prominent special effects in the movie "2012".
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