Requirements
Windows 95, 98, ME, NT 4, 2000, or XP
Realize your dreams
You know your dreams...all those images, designs and animations you want
to show to the world; all those 3D models, pictures and video you want to
create for your web pages, games, design prototypes or your art - all you
need is the software to bring those ideas to life!
Building and expanding greatly on 16 years of development and 11 generations
of previous versions, trueSpace6.5 will let you create whatever your mindOs
eye sees!
Ease of Use
The intuitive direct manipulation interface is at the heart of trueSpace6.5,
think of it like a well fitting Armani suit at MenOs Warehouse prices.
The interface benefits more than just the beginner, as it makes the whole
creative process faster and simpler, by letting you work smarter, not harder!
Modeling
trueSpace6.5 supports polyhedra, NURBS, subdivision surfaces, particle
surfaces (plastiform and surface deform) and metaballs together with the
most complete set of modeling tools in the industry.
Not only can you create any shape your mind conceives, trueSpace direct
manipulation interface will stimulate your conceptual design in the same
way a great electric guitar stimulates the composition of a rock musician.
Rendering
Lighting and rendering options, including Hybrid Radiosity and ray tracing,
make it possible to have superb realism, soft-shadows, and convincing
daylight.
Advanced surfacing and UV editing mean you can texture your objects with
a level of control rarely found in any 3D application.
Animation
For those who want to make movies, there are a wealth of animation tools
that mean your creations can be so much more than just frozen images.
Inverse Kinematics (IK) and Bones lets you animate jointed models or
single-skin meshes, with function curve and key frame editing to adjust
and fine tune all aspects of your animation, including synchronized audio,
while the integrated Facial Animator will help you construct textured
faces, and then generate speech animation automatically from a .WAV file.
Real Time
Real-time solid rendering mode lets you see an accurate, textured
representation of your scene, so you can cut down on the need for preview
renders. It even displays Radiosity, and you can use texture baking to
capture the effects of procedural shaders and light-maps for any object
or even individual polygons - useful for exporting models for use in games.
Download File Size:186.13 MB